Wednesday 1 December 2010
Ed Selvey self evaluation
http://www.slideshare.net/edselvey
Thursday 11 November 2010
Group Feedback
Conventions of an opening scene
To introduce our main character we used an establishing shot which showed him to the audience quite soon into the scene. We also used an initial panning shot to introduce the setting which also helps to support the genre too. The genre is also expressed through the use of our music and a black and white video filter.
Specific genre conventions
The type of soundtrack we used established a mysterious environment of an adventure film. The props also expressed the adventure genre as did the location.
Variety and quality if camera work
we used a selection of shots and camera angles to express the mood, tension and mystery in the opening scene. The variety of shots gave the audience a sense of being there and also and idea of the environment in which it was set. We feel the quality of each shot was very good and steady which helped the audience to experience the story fully and understand what was going on.
Use of special effects
The only special effect we used was a black and white video filter to establish to the audience that that part was actually set in the past. We found this to be effective because our peer feedback told us that they understood it was in the past.
Sound quality and effectiveness
We used sound to create an atmosphere of fear and apprehension. We removed all of the original sound from the raw footage and replaced it with pre-recorded sound effects. This was to increase the quality of the sound in our film. Our feedback told us that the sound was "creepy" and "fitting".
Use of mise en scene
We used a stick on the ground from the forest as a prop to dig a hole. Another prop was the treasure map, which a great deal of effort went into making
Editing
We used transitions to great effect. This allowed us to have an extended walking scene without continuous filming.
To introduce our main character we used an establishing shot which showed him to the audience quite soon into the scene. We also used an initial panning shot to introduce the setting which also helps to support the genre too. The genre is also expressed through the use of our music and a black and white video filter.
Specific genre conventions
The type of soundtrack we used established a mysterious environment of an adventure film. The props also expressed the adventure genre as did the location.
Variety and quality if camera work
we used a selection of shots and camera angles to express the mood, tension and mystery in the opening scene. The variety of shots gave the audience a sense of being there and also and idea of the environment in which it was set. We feel the quality of each shot was very good and steady which helped the audience to experience the story fully and understand what was going on.
Use of special effects
The only special effect we used was a black and white video filter to establish to the audience that that part was actually set in the past. We found this to be effective because our peer feedback told us that they understood it was in the past.
Sound quality and effectiveness
We used sound to create an atmosphere of fear and apprehension. We removed all of the original sound from the raw footage and replaced it with pre-recorded sound effects. This was to increase the quality of the sound in our film. Our feedback told us that the sound was "creepy" and "fitting".
Use of mise en scene
We used a stick on the ground from the forest as a prop to dig a hole. Another prop was the treasure map, which a great deal of effort went into making
Editing
We used transitions to great effect. This allowed us to have an extended walking scene without continuous filming.
Wednesday 10 November 2010
peer feedback
Conventions of an opening scene
Specific genre conventions
Variety and quality of camera work
Use of special effects - animation
Sound - Quality and effectiveness
Use of Mise-en-Scene
Editing
Best features
Monday 8 November 2010
Wednesday 3 November 2010
Children's Opening Scene Analysis - Jumanji
The Jumanji. opening scene is set in the past and this is shown using costumes that represent the past. Also, the props used, like the old fashioned shovel and the horse and cart also support the time in which it is set.
The camera changes from close-ups to long shots which express how alone they are and also helps to build up tension with the close-ups. Also, the lighting in the sequence is very low which helps to build fear and a sense of danger.
The music in this sequence is intense and low in pitch, this helps to express the audience the fear that the characters are feeling and also the danger that they are perhaps in. The "drums" that are heard represent the board game which sets the tone for the entire film.
Overall, the use of all these micro features portrays some mystery and slight horror towards this film, but not too much into the horror genre to make it inappropriate for a younger audience. Also with the transition to the next scene which is in modern day, more colourful and lighter in general, this supports it being a children's film.
Ed
The camera changes from close-ups to long shots which express how alone they are and also helps to build up tension with the close-ups. Also, the lighting in the sequence is very low which helps to build fear and a sense of danger.
The music in this sequence is intense and low in pitch, this helps to express the audience the fear that the characters are feeling and also the danger that they are perhaps in. The "drums" that are heard represent the board game which sets the tone for the entire film.
Overall, the use of all these micro features portrays some mystery and slight horror towards this film, but not too much into the horror genre to make it inappropriate for a younger audience. Also with the transition to the next scene which is in modern day, more colourful and lighter in general, this supports it being a children's film.
Ed
Monday 1 November 2010
Monsters Inc. opening sequence
The Monsters Inc. opening sequence starts with an animated title sequence and jazzy music. The animations are of many doors and animated monsters, which play a key role in the film. The animation and music then the screen fades to black. The picture fades in to a shot of a shelf in a childs' bedroom, the lights turn off and it is then dark. The camera pans down to a little boy in bed trying to sleep. There are then various different shots of the room, in near silence when the closet door slowly creaks open with a creak. There is no non-diegetic sound in this scene.
The boy opens his eyes and looks at the door to see a tentacle poking out of the door. The boy blinks and the tentacle has been replaced with a jumper. Some non-diagetic music begins at this point, building tension as a shadow passes across the bed. The shot pans down to under the bed where some red eyes open. The monster then slowly rises up above the bed in a threatening pose. The child looks up and screams, as does the monster. The mood of the scene is then immediately lightened when the monster falls backwards and makes a fool of himself. It is at this point that the whole thing is shown to be a simulation.
-Michael Kitchen
-Michael Kitchen
Planet 51 - opening scene analysis
Before we even get a glimpse of any of the characters we see the opening credits and the media company, in this case, Disney.
At the beginning of the scene 2 aliens are sitting in their car over looking a city from the top of a cliff. After a few seconds of the 2 aliens in the car talking, a UFO appears from in front of them, so they attempt to drive away in their car and run into the army, the focus then goes onto the army as they attempt to fight off the UFO. All of a sudden the UFO and the army stop fighting as the alien comes out of the UFO, waiting a few seconds before annihilating the 90% of the army. As this happens more UFOs come from space and help the original UFO. The camera then turns to show that this is actually a film being shown at the cinema being watched by the characters of the film.
This is a sci-fi film, with a BBFC rating of U. Which means that it is appropriate for all ages.
By Jake Barrett.
At the beginning of the scene 2 aliens are sitting in their car over looking a city from the top of a cliff. After a few seconds of the 2 aliens in the car talking, a UFO appears from in front of them, so they attempt to drive away in their car and run into the army, the focus then goes onto the army as they attempt to fight off the UFO. All of a sudden the UFO and the army stop fighting as the alien comes out of the UFO, waiting a few seconds before annihilating the 90% of the army. As this happens more UFOs come from space and help the original UFO. The camera then turns to show that this is actually a film being shown at the cinema being watched by the characters of the film.
This is a sci-fi film, with a BBFC rating of U. Which means that it is appropriate for all ages.
By Jake Barrett.
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